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DREW SKILLMAN

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Presentations and Papers

Visual Effects Artist Roundtable Notes

March 29, 2014March 24, 2016 drew

Here are all of my notes from the Visual Effects Artist Roundtable sessions at GDC.

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Normal Mode Analysis of the Clathrin Cage and other Semi-Rigid Systems

April 1, 2013July 20, 2015 drew
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“Super I Am 8 Bit” Gallery Exhibition

February 26, 2012July 20, 2015 drew

Below are some pics and video of the Super I Am 8 Bit Gallery Show where I installed a series of…

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Rock Show VFX in Brutal Legend

March 31, 2010July 20, 2015 drew

A VFX presentation shown at GDC 2010.

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Ink Rendering in Brutal Legend

March 31, 2009March 31, 2014 drew

This video shows the ink rendering technology I developed for Brutal Legend with our graphics and animation teams. Ink was…

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UV Displacement Particles

March 31, 2009March 31, 2014 drew

UV Displacement, aka UV Distortion, aka Pixel Offset, etc…, is a fantastically useful real time vfx technique where the particle…

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Curl Noise Particles

March 31, 2009March 31, 2014 drew

An example of particles being influenced by curl noise. See the Brutal Legend VFX Presentation from GDC 2010, or the paper we got the…

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Martian Telemetry Rendering

April 1, 2004April 1, 2014 drew

Photographs Showing Landscape, Geological,and Other Features of Portions of the Planet Mars I collaborated with Reed College Professor Ethan Jackson…

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Copyright Drew Skillman 2015